Class Introduction

1. Coding Class

Coding is the use of a programming language to get a computer to behave how you want it to. Children learn to solve complex problems by breaking them down into smaller components, and even develop new ways of thinking. They also build perseverance, as coding and debugging requires patient analytical work.

2. Creative Science (STEAM) Class

STEAM stands for Science, Technology, Engineering, Art and Mathematics. The curriculum cultivates high-level thinking, hands-on practice and creativity through constructivism teaching methods and hands-on experiments. It prepares children for the complex future.

Class Package

Build Your Own 2D Game with Construct 3

(Exploring Package)
  • Begin your coding journey with interactive animations and games
  • 9 – 15 Years Old
  • 2 x 2 Hours Lesson
Normal Price: RM240
Promo Price: RM100 (60% off)

Build Your Own 2D Game with Construct 3

(Complete Package)
  • Begin your coding journey with interactive animations and games
  • 9 – 15 Years Old
  • 18 x 2 Hours Lesson
Normal Price: RM2160
Promo Price: RM720 (70% off)

Creative Science (STEAM) Class

 
  • Cultivate your ability of scientific thinking and problem solving
  • 7 Years Old – Level 1, 8 Years Old – Level 2, 9 Years Old – Level 3
  • 15 x 1 Hour Lesson Per Level
Normal Price: RM1360
Promo Price: RM960 (30% off)

Class Package

Build Your Own 2D Game with Construct 3

(Exploring Package)
  • Begin your coding journey with interactive animations and games
  • 9 – 15 Years Old
  • 2 x 2 Hours Lesson
Normal Price: RM240
Promo Price: RM100 (60% off)

Build Your Own 2D Game with Construct 3

(Complete Package)
  • Begin your coding journey with interactive animations and games
  • 9 – 15 Years Old
  • 18 x 2 Hours Lesson
Normal Price: RM2160
Promo Price: RM720 (70% off)

Creative Science (STEAM) Class

 
  • Cultivate your ability of scientific thinking and problem solving
  • 7 Years Old – Level 1, 8 Years Old – Level 2, 9 Years Old – Level 3
  • 15 x 1 Hour Lesson Per Level
Normal Price: RM1360
Promo Price: RM960 (30% off)

Build Your Own 2D Game with Construct 3

(Exploring Package: 2 x 2 hours lesson)

Learn the principles of programming, fundamentals of designing and coding a game in a fun and engaging way. Construct 3 is the best software to create games. Over 100,000 users monthly make & sell thousands of games globally.

In this course, students will be able to create multiple games with a great game engine for beginners, Construct 3. With Construct 3, making games is a piece of cake: just drag and drop objects around, add behaviours to them, and make everything come alive with events!

Key Learning Outcomes:

  • Create a basic top down shooter game with your own selection graphic.
  • Create a basic physics based puzzle game and play on your phone!
  • Create a classic dodge-the/obstacles flying game, with mobile control support.

Build Your Own 2D Game with Construct 3

(Complete Package: 18 x 2 hours lesson)

Cultivate their art skills as well as their programming skills by creating their own themes and arts for their games. The theme can be as creative as the kids can make it. Cats shooting rainbow, tower defense game as the usual shooting  game. Their imagination is the limit.

Key Learning Outcomes:

  • Express your creativity by drawing and creating your own characters and level backgrounds.
  • Learn about how variables work and how different variables can affect game outcome.
  • Create a tower defense game similar to Balloon Tower Defense and Clash Royale.
  • Learn how to create and program tasks and pathways for in-game enemies.
  • Learn how to create and program tasks and pathways for in-game enemies.

Creative Science (STEAM) Class

Adopting USA’s Next Generation Science Standards (NGSS)

Level 1-3 focuses on scientific cognition and interesting lesson theme design to help students understand and explore the world and understand nature, life, matter, earth, and space.

Lessons cultivate students’ interests in learning by:

  • Providing real-world contexts and problems.
  • Asking “how” questions that focus on the mechanics of scientific discovery and engineering design.
  • Engaging students in scientifically grounded and inventive hands-on activities.
  • Featuring process and content videos.
  • Using a mind map at the end of every lesson to review and highlight concepts and activities.
  • Questions at the end to determine how much students remember about the lesson.

What Parents Say?

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